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Sprint 2 (set 1)

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Sprint 2 (set 1)

| 1976

Release type:
Units produced: Atari
Controls/Input Device: Control(dial), Buttons(6)
Number of Players: 2
More Creator:
More Coder/Software:
License from/Copyright:
SoundMix: Stereo
More Graphics/Artwork:
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Acting Talent involved:
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Game Awards Nominations:
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Title a.k.a.:
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MAME folder name: sprint2

Display: raster 512x224 @ 60.00Hz (60.00 pixclock)
Sound: 2 channels

Emulated in MAME via driver sprint2.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 12; Savestate: unsupported

6290-01.b1 with 2048kb
sha1:7178846480cbf8d15955ccd987d0b0e902ab9f90 crc:41fc985e
6291-01.c1 with 2048kb
sha1:845f65d2bd290eb295ca6bae2575f27aaa08c0dd crc:07f7a920
6396-01.p4 with 512kb
sha1:1db58390d803f404253cbf36d562016441ca568d crc:801b42dd
6397-01.r4 with 512kb
sha1:0465259440f73e1a2c8d8101f29e99b4885420e4 crc:135ba1aa
6398-01.k6 with 512kb
sha1:e7279a13e4a812d2e0218be0bc5162f2e56c6b66 crc:c9e1017e
6399-01.j6 with 512kb
sha1:608746163e25dbc14cde43c17aecbb9a14fac875 crc:63d685b2
6400-01.m2 with 256kb
sha1:82dc6799a19984f3b204ee3aeeb007e55afc8be3 crc:b8094b4c
6401-01.e2 with 32kb
sha1:06313d5bde03220b2bc313d18e50e4bb1d0cfbbb crc:857df8db
6404.d1 with 2048kb
sha1:b742a8896c1bf1cfacf48d06908920d88a2c9ea8 crc:d2878ff6
6405.e1 with 2048kb
sha1:c30a5b340f05dd702c7a186eb62607a48fa19f72 crc:6c991c80
Mameinfo.dat entry:
0.37b10 [Yochizo]


- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.

LEVELS: 8 (restarts once)

Other Emulators:

* FB Alpha


* Raine

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Romset: 2016 kb / 8 files / 457.8 zip

Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Sprint 2 (c) 1976 Kee Games.

In this game you control a race car on a semi-circular track. You are looking down on the action from above. Your only goal is to drive around the track as many times as possible, and as fast as you can. There will be four cars on the track at all times (the computer lets you know that 'Grey cars drive automatically'). Player one controls the white car, while player two (if present), controls a black car. The game will rate you at the end, you can get rated Granny, Rookie, or Pro, and getting a score over 250 points will extend the game an extra 30 seconds. The game has several different tracks available, and you can select them with a button at the start of a match. The graphics are simple black and white with two shades of gray thrown in for good measure. They are simple, but they get the job done.


Game ID : 005922

Main CPU : MOS Technology M6502 (@ 756 Khz)
Sound Chips : Discrete circuitry

Players : 2
Control : Steering wheel, Gas pedal, four position shifter

Sprint 2 came in one form, that of an orange and black upright. The game had car sideart, and featured an integrated marquee/ monitor bezel (many early titles combined those two components, that was before anybody had begun to think about conversions, which are hard to do on these machines). The control panel featured two steering wheels that had 360 degree movement (and worked off optical encoders), and a gas pedal and a four position shifter for each player. All of the game circuits are built into a single large PCB, which also has an integrated power supply.


Sprint 2 was released in November 1976. Atari's first mass-produced microprocessor-based game (Approximately 8200 units were produced). Sprint 2 was considered, by other game designers, one of the great all-time games. This is by far the most common game of the Sprint series, there were more of these than all the rest of them put together.

After a nearly 50-year run, the mid-1970s video games like Sprint 2 spelled the end of the electro-mechanical arcade games (such as "Killer Shark" seen in the movie Jaws). Video games would spawn a nation-wide phenomenon which has gone on to this day.

Sprint 2 was one of many mid-1970's Atari games such as "Night Driver", "Starship 1" and "Drag Race" which were often found at carnivals and bowling alleys. Kids would flock to these establishments just to get an opportunity to play the games rather than the primary source of entertainment they offered. When the 80's arrived, video games could be found everywhere including grocery stores and kids didn't have to go very far to play their favorite game.

Believed to be the first game to utilise the now well-known 'arcade font'. This font has since been used by many, many non-Atari games manufacturers including Namco, Irem, Nichibutsu and Nintendo.

A Sprint 2 unit appears in the 1978 movie 'Dawn of the Dead' and in the 1982 movie 'Tron'.


1. Sprint 2 (1976)
2. Sprint 8 (1977)
3. Sprint 4 (1977)
4. Sprint One (1978)
5. Super Sprint (1986)
6. Championship Sprint (1986)
7. Bad Lands (1989)


Designed and programmed by : Dennis Koble, Lyle Rains


* Consoles :
Nintendo DS [UK] (March 11, 2005; "Retro Atari Classics [Model NTR-ATAE-UKV]")
Nintendo DS [EU] (March 11, 2005; "Retro Atari Classics [Model NTR-ATAE-EUR]")
Nintendo DS [US] (March 16, 2005; "Retro Atari Classics [Model NTR-ATAE]")
Nintendo DS [JP] (June 30, 2005; "Atarimix Happy 10 Games [Model NTR-P-ATAJ]")
Nintendo DS [AU] (November 2007, "Retro Atari Classics [Model NTR-ATAE-AUS]")


Edit this entry: http://www.arcade-history.com/?&page=detail&id=2596&o=2

Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 0450 0000003C FFFFFFFF Infinite Time

Credit Pugsy's MAME Cheat file