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Spy Hunter 2 (rev 2)

 
Arcade
Arcade
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Spy Hunter 2 (rev 2)

| 1987
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Notes:
Release type:
Developer: Bally Midway
Controls/Input Device: Control(paddle), Buttons(7)
Number of Players: 2
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SoundMix: Mono
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Spy Hunter II (c) 1987 Bally Midway.

Driving/shooting game using a 3-D perspective from behind and above the car. The car can attain several different weapons up to four at one time. Two players may play at the same time cooperatively.

- TECHNICAL -

Game No. 0B75
Bally Midway MCR 68k hardware

Main CPU : Motorola 68000 (@ 7.7238 Mhz)
Sound CPU : Motorola M6809 (@ 2 Mhz), 68000 (@ 8 Mhz)
Sound Chips : (2x) DAC

Players : 2
Control : paddle
Buttons : 7

- TRIVIA -

Spy Hunter II was released in March 1987.

The game was not successful for Bally Midway, in fact Spy Hunter II is widely considered by gamers as one of the worst sequels ever made. The game's use of a 3-D perspective from behind and above the car in place of an overhead view used in the original was an unpopular one. Though it created more realism, many fans preferred the original and as a result it never went into large scale production.

Peter Gunn theme music plays throughout the game.

- SERIES -

1. Spy Hunter (1983, Arcade)
2. Spy Hunter II (1987, Arcade)
3. Spy Hunter (2001, PS2)
4. Spy Hunter - Nowhere to Run (2006, XBOX/PS2)
5. Spy Hunter (2012, 3DS/Vita)

- STAFF -

Game Design : Gary Oglesby, Tom Leon, Brian Colin
Lead Programmer : Gary Oglesby
Artist / Animator : Brian Colin
Group Leader : Tom Leon

- PORTS -

* Consoles :
Sony PlayStation 2 [AU] (2004) "Midway Arcade Treasures 2"
Microsoft XBOX [US] (October 11, 2004) "Midway Arcade Treasures 2 [Model MWO-3201W]"
Nintendo GameCube [US] (October 11, 2004) "Midway Arcade Treasures 2 [Model DOL-GAYE-USA]"
Sony PlayStation 2 [US] (October 11, 2004) "Midway Arcade Treasures 2 [Model SLUS-20997]"
Microsoft XBOX [EU] (October 29, 2004) "Midway Arcade Treasures 2"
Sony PlayStation 2 [EU] (October 29, 2004) "Midway Arcade Treasures 2 [Model SLES-52844]"
Microsoft XBOX 360 [US] (November 6, 2012) "Midway Arcade Origins"
Sony PlayStation 3 [US] (November 6, 2012) "Midway Arcade Origins [Model BLUS-31083]"
Microsoft XBOX 360 [EU] (November 15, 2012) "Midway Arcade Origins"
Sony PlayStation 3 [EU] (November 15, 2012) "Midway Arcade Origins [Model BLES-01768]"

* Computers :
PC [MS Windows, CD-ROM] [US] (February 17, 2006) "Midway Arcade Treasures Deluxe Edition"
PC [MS Windows, CD-ROM] [EU] (March 17, 2006) "Midway Arcade Treasures Deluxe Edition" by Zoo Digital Publishing

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=2601&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000018 601A9 000000FC 000000FC Infinite Weapons This gives you an infinite number of all weapons, except for 'Flame', which has 'Slash' in it's place.
00110000 601AE 00001010 FFFFFFFF Infinite Weapons (2/2)
00000018 601A9 00000001 00000001 No Enemies This makes it so only weapon trucks appear.
00000000 601A0 00000000 FFFFFFFF Invincibility PL1

Credit Pugsy's MAME Cheat file
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