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Tekken 2 Ver.B (TES3/VER.B)

 
Arcade
Arcade
Platform:

Tekken 2 Ver.B (TES3/VER.B)

| 1995
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Notes:
Release type:
Developer: Namco
Controls/Input Device: Control(joy8way), Buttons(4)
Number of Players: 2
Rating:
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SoundMix: none
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Tekken 2 (c) 1995 Namco.

Two years after winning the original 'King of the Iron Fist' tournament, Kazuya Mishima decides to hold a second tournament in an attempt to finish off his father, Heihachi Mishima, in this sequel to 1994 original.

The gameplay in Tekken 2 is identical to that of its predecessor, with one or two players fighting over a series of 3D-rendered backdrops. As before, the fighting system utilises four attack buttons: left punch, right punch, left kick and right kick. Certain button combinations will initiate both standard and special grab and throwing moves.

- TECHNICAL -

Namco System 11 hardware
Game ID : TES

Main CPU : PSX (@ 16.9344 Mhz), M37702 (@ 16.384 Mhz)
Sound Chips : C352 (@ 16.384 Mhz)

Screen orientation : Horizontal
Video resolution : 640 x 480 pixels
Screen refresh : 60.00 Hz
Palette colors : 65536

Players : 2
Control : 8-way joystick
Buttons : 4

- TRIVIA -

Released in August 1995.

The title of this game translates from Japanese as 'Iron Fist 2'.

Angel is still called Devil until the Sony PlayStation release.

Jun Kazama and Kazuya Mishima aren't connected by any other way other than the fact that Kazuya is the son of Heihachi, who is the owner of the Mishima Zaibatsu and Jun is a worker at a world wildlife NGO. During the Tekken 2 Tournament, Jun Kazama and Kazuya Mishima marry (Namco never elaborated on the nature of their relationship, seeing as how they faced each other in Tekken 2 as opponents). After their marriage, Kazuya is killed by his own father who was jealous of him because Kazuya had the 'devil' inside him which Heihachi has been trying to capture for a long time. Jin is a born after a little time. He is trained by Heihachi... during this Jin's mother is killed by the God of fight (Toshin) or originally 'Ogre' (Ogre appears in the next sequel, "Tekken 3"). Jin keeps practicing until he is 18 and he then participates in Tekken3 to take the revenge of his mother and fathers death. The story continues...

NEC Avenue released 2 limited-edition soundtrack albums for this game (Tekken 2 Strike Fighting Vol.1 - NACL-1225 & Tekken 2 Strike Fighting Vol.2 - NACL-1229) respectively on 29/06/1996 and 20/07/1996.

Michael Jackson used to own this game (Serial number M450). It was sold at the official Michael Jackson Auction on Apr. 24th, 2009.

- UPDATES -

REVISION 1 :
* Software version : TES2/VER.A
* Build date : 19 :01 :47, AUG 3 1995
* Green text for timer, round, insert coin etc.
* No sound when being thrown by another character (like "Tekken").

REVISION 2 :
* Software versions : TES2/VER.B, TES3/VER.B
* Build date : 10 :39 :16, SEP 29 1995
* Yellow text for timer, round, insert coin etc.
* AI is modified, opponents' sound effects were added to almost all throws.
* Added some new moves, listed below.

- TIPS AND TRICKS -

* Basic throws can be escaped by pressing the same buttons as the corresponding throw. A LP+LK throw is escaped by pressing LP+LK, and a RP+RK throw is escaped by pressing RP+RK.

* Special throws, as well as back throws, cannot be escaped - use these when in close quarters, but don't abuse them or people (and the CPU) will start ducking under them.

* Ultimate Tackle (Paul, Kazuya) can be escaped with RP+RK. The running tackle cannot be escaped however.

* Non-grab throws also cannot be escaped :
Body Press (Jack-2, P.Jack, Kuma)
Frankensteiner (King, Armor King, Roger/Alex)
Run Up To Drop (Law)
Whirlwind Toss (Wang)
Slow Power Punch Combo (Michelle, Wang)
Machine Gun Cannon (Michelle)
Running Tackle (all)
Attack Reversal (Nina, Paul, Jun, Wang, Anna) - 'Chicken' move added in Tekken 3 to counter throw

* Tekken 2 also has a few bugs in its moves database :
Hammer Punch (Paul, Heihachi, P.Jack). Can be done facing backwards. You can also continue to the Power Punch by following with RP.
Geta Stomping (Heihachi). Can be done facing backwards, opponent must be on ground.
Sledge Hammer (Bruce). Can be done facing backwards.
Face Crushing Knee (Bruce). On Ver.A machines this causes a sound bug against the opponent, who will use another character's voice half way through.
Killer Beam (Devil/Angel). Can be done facing backwards (both standing and flying versions).
Special throws (all). Throws like King's Tombstone Pile Driver can be done backwards by reversing the directional input as though you're facing the opponent.

* Play As Hidden Characters (even if they aren't selectable yet) :
Wang : On the character select screen, highlight Jun/Baek (whoever's default), then press Start, Down, Right, Left, Up
P. Jack : Highlight Jack-2, press Down(x2), hold Start and press Up(x2)
Armor King : Highlight King, press Left, hold Start, press Left, Right, release Start, press Right
Ganryu : Highlight Michelle, hold Start, press Down, Up
Bruce : Highlight Lei, press Start(x4) and then Right
Kazuya : Highlight Heihachi, press Down, Up, hold Up, press Start(x2), release Up, press Up again

For the following characters you have to hold a button before entering the character select...
Kunimitsu : Hold LP, then press Start to enter character select, highlight Yoshimitsu, then press Right, Start
Kuma : Hold RP, press Start, highlight Paul, press Down, Start, Down
Alex : Hold RK, press Start, Up(x2)
Roger : Hold LK, press Start, Up(x2)

* Fight Roger or Alex on Stage 4 : On the second/final round of Stage 3, defeat the opponent with less than 5% health (so the announcer says 'Great!'). Roger will appear if your character was selected with a punch button, Alex if selected with a kick button.

* Fight Kuma on Stage 4 : If you have Roger or Alex and do the same thing Kuma will appear instead.

* Each character has a sub-boss (stage 8) depending on who started the game :
If Jun (default) was chosen Wang will be on stage 8. Baek is in place of Jun if the "New Character" setting is set to 'Baek & Lei'.
If Yoshimitsu was chosen, Kunimitsu will be on stage 8.
Nina : Anna.
Law : Baek or Jun depending on the "New Character" setting.
Heihachi : Lee.
Paul : Kuma.
Jack-2 : P. Jack.
King : Armor King.
Michelle : Ganryu.
Lei : Bruce.
Roger : Alex.
Kazuya : Roger, Heihachi on stage 9 (never Alex on stage 8).
Devil : Heihachi, Jun on stage 9.
If a sub-boss is selected the characters are reversed e.g. selecting Armor King will make King appear.

* Tekken 2 Ver.B introduced some new moves into the game :
Wang : Whirlwind Toss (throw) - d/f+LP+LK+RK
Wang : Dragon Power Punch - b+LP+RP
Armor King : Jump to Capital Punishment - u (or u/f), LP+RP
Armor King : Jump to Burning Double Knuckle - u (or u/f), LP+RP,d (hold)
Armor King : Jump to Moonsault Body Press - u (or u/f), LP+RK
Lee : Silver Cyclone - (while crouching) d+LK+RK
Lee : Blazing Kick - d,d/b+RK (launches opponent on counter hit)
Ganryu : Sumo Popup - b,d/b,d,d/f+1
Ganryu : Take Down - (while fully crouched) d+LP+RP
Kuma : Salmon Hunting - b,f+RP+LK
Kuma : Head Butt (Stonehead) - RP+RK,b (hold)
Kuma : Grizzly Claw - b+LP+RP
Kuma : Rolling Bear - b+LP+RP, clockwise 360 x2(?)
King : 10-Hit Combo ender - Combos ending in LK can now end in LP for an elbow drop; combo ending with Power Bomb can also end with LP or LK

* Some original moves were modified in Tekken 2 Ver.B :
Kazuya : Rising Sun combo was given an extra low sweep and named Roundhouse to Triple Spin Kick - u/f+RK,RK,RK,RK
Jack-2 : Volcano Blaster move notation was changed - Ver.A is d/f,d/f+LP, Ver.B is d/f+d/f+RP+RK
Ganryu : Thunder Slap move notation was changed - Ver.A is d,d/f+RP, Ver.B is d/f+RP+LK

- SERIES -

1. Tekken (1994, ARC)
2. Tekken 2 (1995, ARC)
3. Tekken 3 (1996, ARC)
4. Tekken Tag Tournament (1999, ARC)
5. Tekken Tag Tournament Turbo (1999, ARC)
6. Tekken 4 (2001, ARC)
7. Tekken Advance [Model AGB-ATKJ-JPN] (2001, GBA)
8. Tekken 5 (2004, ARC)
9. Tekken 5 Dark Resurrection (2005, ARC)
10. Tekken 6 (2007, ARC)
11. Tekken 6 - Bloodline Rebellion (2008, ARC)
12. Tekken Tag Tournament 2 (2011, ARC)
13. Tekken Tag Tournament 2 Unlimited (2012, ARC)
14. Tekken 7 (2015, ARC)

- STAFF -

Director & Main designer : Seiichi Ishii
Coordinator : Masamichi Abe
Game coordinator : Yutaka Kounoe
Motion manager : Masahiro Kimoto
Motion works : hiroaki Yotoriyama, Masataka Ishiguro
Character designers : Kenichi Isozaki, Yuichirou Komoruya, Miki Maemori, Daisuke Tsushima, Hitomi Kusano
Motion designers : Hitoshi Matsuda, Fuminori Tsuchiya, Hanae Karasawa
Visual designers : Hiroko Ohnishi, Yoshinari Mizushima, Kazuaki Fujimoto, Hideto Yamada
Logo & Graphic designers : Hideaki Ito
Opening CG : Yasushi Nidaira, Isao M Nakayama
Visual system support : Tetsuya Okamoto
Technical animation support : Nobuyasu Asano, Yoshihito Ibe
Design supervisor : Junichi Kawamura, Satoru Yamada
Program supervisor : Katsuo Nakamura
Main programmer : Masanori Yamada
Game programmer : Maoki Ito
System programmer : Yoshihito Saito
Movie & Enemy programmer : Kiyomi Moriya
Stage & Effect programmer : Toshihiro Itou
Test mode programmer : Kazuyuki Nikaido
Tool support : Norimasa Matsuura
Optimize program : Shizuka Matsuda
Sound creators : Yoshie Takayanagi, Yoshie Arakawa
Hardware support : Tohru Ogawa, Hideto Yamazaki, Nobuhiro Tanaka, Hiromichi Kawaguchi
Coordinate support : Toshiya Hara, Shinichi Tsuruya, Atsushi Koyama, Kazuo Takahashi, Mitshuaki Ishii, Tsuyoshi Kiuchi, Akiya Ikeda, Kazuhisa Takahashi, Kow Yasuda, Ryo Sakamoto, Takashi Satsukawa
Producer : Hajime Nakatani

Cabinet Graphic Design: Don Marshall

- PORTS -

* Consoles :
Sony PlayStation (1996)
Sony PlayStation (2003, "Tekken 2 / Soul Blade") : PAL release only. Possibly the same as the 1996 PSX port.
Sony PlayStation 2 (2005, "Tekken 5 Ultimate Collectors Edition")
Sony Playstation 2 (2005, "Tekken 5") : available in the arcade history mode.
Tectoy S.A. Zeebo (2009) : Possibly Playstation port.

* Others :
Mobile Phones (2008)

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=2860&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 301CEC 00000009 FFFFFFFF Infinite Credits
00300000 35A3F8 FFFFFFFF FFFFFFFF Unlock All Characters Enable this code and then reset. The 'Unlocked' status of all characters will be saved to EEPROM, so you won't need to enable the code again.
00100000 30F174 00001732 FFFFFFFF Infinite Time
00100001 30F174 00000001 FFFFFFFF Finish this Round Now!
00100000 1CA1B0 00001732 FFFFFFFF Infinite Character Select Time
00300000 3198EC 00000000 FFFFFFFF Timer Always 00'00"00
62000000 000000 00000000 00000000 Select Stage Background This cheat should be activated before the vs. loading screen.
00010000 30F18C 00000000 FFFFFFFF Bruce
00010000 30F18C 00000001 FFFFFFFF Wang
00010000 30F18C 00000002 FFFFFFFF Jun
00010000 30F18C 00000003 FFFFFFFF Paul
00010000 30F18C 00000004 FFFFFFFF King
00010000 30F18C 00000005 FFFFFFFF Lei
00010000 30F18C 00000006 FFFFFFFF Heihachi
00010000 30F18C 00000007 FFFFFFFF Yoshimitsu
00010000 30F18C 00000008 FFFFFFFF Jack-2
00010000 30F18C 00000009 FFFFFFFF Law
00010000 30F18C 0000000A FFFFFFFF Kunimitsu
00010000 30F18C 0000000B FFFFFFFF Nina
00010000 30F18C 0000000C FFFFFFFF Armor King
00010000 30F18C 0000000D FFFFFFFF Lee
00010000 30F18C 0000000E FFFFFFFF Kuma
00010000 30F18C 0000000F FFFFFFFF Ganryu
00010000 30F18C 00000010 FFFFFFFF Anna
00010000 30F18C 00000011 FFFFFFFF Roger
00010000 30F18C 00000012 FFFFFFFF P.Jack
00010000 30F18C 00000013 FFFFFFFF Michelle
00010000 30F18C 00000014 FFFFFFFF Baek
00010000 30F18C 00000015 FFFFFFFF Kazuya
00010000 30F18C 00000016 FFFFFFFF Devil
00000000 1C9CA0 00000001 FFFFFFFF Always at Round 1
60000000 000000 00000000 00000000
00000000 30CA6A 0000007E FFFFFFFF Infinite Energy PL1
00000001 30CA6A 00000000 FFFFFFFF Drain All Energy Now! PL1
62000000 000000 00000000 00000000 Select Character PL1 This cheat should be activated before the vs. loading screen.
00010000 30F21C 00000000 FFFFFFFF Kazuya
00010000 30F21C 00000001 FFFFFFFF Paul
00010000 30F21C 00000002 FFFFFFFF Law
00010000 30F21C 00000003 FFFFFFFF Jack-2
00010000 30F21C 00000004 FFFFFFFF Nina
00010000 30F21C 00000005 FFFFFFFF King
00010000 30F21C 00000006 FFFFFFFF Yoshimitsu
00010000 30F21C 00000007 FFFFFFFF Michelle
00010000 30F21C 00000008 FFFFFFFF Wang
00010000 30F21C 00000009 FFFFFFFF Heihachi
00010000 30F21C 0000000A FFFFFFFF Lee
00010000 30F21C 0000000B FFFFFFFF P.Jack
00010000 30F21C 0000000C FFFFFFFF Armor King
00010000 30F21C 0000000D FFFFFFFF Anna
00010000 30F21C 0000000E FFFFFFFF Ganryu
00010000 30F21C 0000000F FFFFFFFF Kuma
00010000 30F21C 00000010 FFFFFFFF Kunimitsu
00010000 30F21C 00000011 FFFFFFFF Devil/Angel
00010000 30F21C 00000012 FFFFFFFF Lei
00010000 30F21C 00000013 FFFFFFFF Jun
00010000 30F21C 00000014 FFFFFFFF Bruce
00010000 30F21C 00000015 FFFFFFFF Baek
00010000 30F21C 00000016 FFFFFFFF Roger/Alex
00010000 30F21C 00000017 FFFFFFFF Kazuya (Purple)
62000000 000000 00000000 00000000 Select Character's Moves PL1
00010000 30C88C 00000000 FFFFFFFF Kazuya
00010000 30C88C 00000001 FFFFFFFF Paul
00010000 30C88C 00000002 FFFFFFFF Law
00010000 30C88C 00000003 FFFFFFFF Jack-2
00010000 30C88C 00000004 FFFFFFFF Nina
00010000 30C88C 00000005 FFFFFFFF King
00010000 30C88C 00000006 FFFFFFFF Yoshimitsu
00010000 30C88C 00000007 FFFFFFFF Michelle
00010000 30C88C 00000008 FFFFFFFF Wang
00010000 30C88C 00000009 FFFFFFFF Heihachi
00010000 30C88C 0000000A FFFFFFFF Lee
00010000 30C88C 0000000B FFFFFFFF P.Jack
00010000 30C88C 0000000C FFFFFFFF Armor King
00010000 30C88C 0000000D FFFFFFFF Anna
00010000 30C88C 0000000E FFFFFFFF Ganryu
00010000 30C88C 0000000F FFFFFFFF Kuma
00010000 30C88C 00000010 FFFFFFFF Kunimitsu
00010000 30C88C 00000011 FFFFFFFF Devil/Angel
00010000 30C88C 00000012 FFFFFFFF Lei
00010000 30C88C 00000013 FFFFFFFF Jun
00010000 30C88C 00000014 FFFFFFFF Bruce
00010000 30C88C 00000015 FFFFFFFF Baek
00010000 30C88C 00000016 FFFFFFFF Roger/Alex
00010000 30C88C 00000017 FFFFFFFF Kazuya (Purple)
62000000 000000 00000000 00000000 Select Outfit PL1
00010000 30F244 00000000 FFFFFFFF Regular
00010000 30F244 00000001 FFFFFFFF Alternate
00000000 30C8A2 00000000 FFFFFFFF Always have Wins = 0 PL1
00000000 30C8A2 00000002 FFFFFFFF Always have Wins = 2 PL1 As long as PL2 wins < 2 then PL1 wins the battle automatically at the end of round
00000001 30C8A2 00000000 FFFFFFFF Set Wins = 0 Now! PL1
00000001 30C8A2 00000001 FFFFFFFF Set Wins = 1 Now! PL1
00000001 30C8A2 00000002 FFFFFFFF Set Wins = 2 Now! PL1 As long as PL2 wins < 2 then PL1 wins the battle automatically at the end of Round
60000000 000000 00000000 00000000
00000000 30DEEA 0000007E FFFFFFFF Infinite Energy PL2
00000001 30DEEA 00000000 FFFFFFFF Drain All Energy Now! PL2
62000000 000000 00000000 00000000 Select Character PL2 This cheat should be activated before the vs. loading screen.
00010000 30F21E 00000000 FFFFFFFF Kazuya
00010000 30F21E 00000001 FFFFFFFF Paul
00010000 30F21E 00000002 FFFFFFFF Law
00010000 30F21E 00000003 FFFFFFFF Jack-2
00010000 30F21E 00000004 FFFFFFFF Nina
00010000 30F21E 00000005 FFFFFFFF King
00010000 30F21E 00000006 FFFFFFFF Yoshimitsu
00010000 30F21E 00000007 FFFFFFFF Michelle
00010000 30F21E 00000008 FFFFFFFF Wang
00010000 30F21E 00000009 FFFFFFFF Heihachi
00010000 30F21E 0000000A FFFFFFFF Lee
00010000 30F21E 0000000B FFFFFFFF P.Jack
00010000 30F21E 0000000C FFFFFFFF Armor King
00010000 30F21E 0000000D FFFFFFFF Anna
00010000 30F21E 0000000E FFFFFFFF Ganryu
00010000 30F21E 0000000F FFFFFFFF Kuma
00010000 30F21E 00000010 FFFFFFFF Kunimitsu
00010000 30F21E 00000011 FFFFFFFF Devil/Angel
00010000 30F21E 00000012 FFFFFFFF Lei
00010000 30F21E 00000013 FFFFFFFF Jun
00010000 30F21E 00000014 FFFFFFFF Bruce
00010000 30F21E 00000015 FFFFFFFF Baek
00010000 30F21E 00000016 FFFFFFFF Roger/Alex
00010000 30F21E 00000017 FFFFFFFF Kazuya (Purple)
62000000 000000 00000000 00000000 Select Character's Moves PL2
00010000 30DD0C 00000000 FFFFFFFF Kazuya
00010000 30DD0C 00000001 FFFFFFFF Paul
00010000 30DD0C 00000002 FFFFFFFF Law
00010000 30DD0C 00000003 FFFFFFFF Jack-2
00010000 30DD0C 00000004 FFFFFFFF Nina
00010000 30DD0C 00000005 FFFFFFFF King
00010000 30DD0C 00000006 FFFFFFFF Yoshimitsu
00010000 30DD0C 00000007 FFFFFFFF Michelle
00010000 30DD0C 00000008 FFFFFFFF Wang
00010000 30DD0C 00000009 FFFFFFFF Heihachi
00010000 30DD0C 0000000A FFFFFFFF Lee
00010000 30DD0C 0000000B FFFFFFFF P.Jack
00010000 30DD0C 0000000C FFFFFFFF Armor King
00010000 30DD0C 0000000D FFFFFFFF Anna
00010000 30DD0C 0000000E FFFFFFFF Ganryu
00010000 30DD0C 0000000F FFFFFFFF Kuma
00010000 30DD0C 00000010 FFFFFFFF Kunimitsu
00010000 30DD0C 00000011 FFFFFFFF Devil/Angel
00010000 30DD0C 00000012 FFFFFFFF Lei
00010000 30DD0C 00000013 FFFFFFFF Jun
00010000 30DD0C 00000014 FFFFFFFF Bruce
00010000 30DD0C 00000015 FFFFFFFF Baek
00010000 30DD0C 00000016 FFFFFFFF Roger/Alex
00010000 30DD0C 00000017 FFFFFFFF Kazuya (Purple)
62000000 000000 00000000 00000000 Select Outfit PL2
00010000 30F246 00000000 FFFFFFFF Regular
00010000 30F246 00000001 FFFFFFFF Alternate
00000000 30DD22 00000000 FFFFFFFF Always have Wins = 0 PL2
00000000 30DD22 00000002 FFFFFFFF Always have Wins = 2 PL2 As long as PL1 wins < 2 then PL2 wins the battle automatically on end of round
00000001 30DD22 00000000 FFFFFFFF Set Wins = 0 Now! PL2
00000001 30DD22 00000001 FFFFFFFF Set Wins = 1 Now! PL2
00000001 30DD22 00000002 FFFFFFFF Set Wins = 2 Now! PL2 As long as PL1 wins < 2 then PL2 wins the battle automatically at the end of round

Credit Pugsy's MAME Cheat file
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