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Arcade
Arcade
Platform:

Thunder Blade

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Notes:
Release type:
Units produced: Sega
Controls/Input Device: Control(stick), Buttons(3)
Number of Players: 1
Rating:
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SoundMix: Stereo
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MAME folder name: thndrbld

Display: raster 320x224 @ 59.64Hz (59.64 pixclock)
Sound: 2 channels

Emulated in MAME via driver segaxbd.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 24576; Savestate: unsupported

Roms:
317-0056.key with 8192kb
sha1:865e70bce4f55f6702960d6eaa780b7b1f880e41 crc:b40cd2c5
epr-11306.ic57 with 131072kb
sha1:9e0ff898a2af05c35db3551e52c7485748698c28 crc:4b95f2b4
epr-11307.ic62 with 131072kb
sha1:b39a744370014237121f0010d18897e63f7058cf crc:2d6833e4
epr-11310.ic21 with 131072kb
sha1:0ca71e35cf9740e38a52960f7d1ef96e7e1dda94 crc:5d9fa02c
epr-11311.ic30 with 131072kb
sha1:871f0e856dcc81dcef1d9846261b3c011fa26dde crc:483de21b
epr-11313.ic29 with 65536kb
sha1:c1b8023cb2ba4e96be052031c24b6ae424225c71 crc:6a56c4c3
epr-11314.ic154 with 65536kb
sha1:93ee8cf8fcf4e1d0dd58329bba9b594431193449 crc:d4f954a9
epr-11315.ic153 with 65536kb
sha1:ea1ec982d1509efb26e7b6a150825a6a905efed9 crc:35813088
epr-11316.ic152 with 65536kb
sha1:c13fb6ef12a991f79a95072f953a02b5c992aa2d crc:84290dff
epr-11317.ic11 with 131072kb
sha1:ec5d6e4949938adf56e5613801ae56ff2c3dede5 crc:d4e7ac1f
epr-11318.ic12 with 131072kb
sha1:391aac2bc5673e06150de27e19c7c6359da8ca82 crc:70d3f02c
epr-11319.ic13 with 131072kb
sha1:a106371bf680c3088ec61f07fc5c4ce467973c15 crc:50d9242e
epr-11320.ic102 with 131072kb
sha1:cda62f3c25b9414a523c2fc5d109031ed560069e crc:a95c76b8
epr-11321.ic98 with 131072kb
sha1:9f2dceebf01e582cf60f072ae411000d8503894b crc:8e738f58
epr-11322.ic94 with 131072kb
sha1:393b19a972b5d8817ffd438f13ded73cd58ebe56 crc:10364d74
epr-11323.ic90 with 131072kb
sha1:284ddb88efe741fb78199ea619c9b230ee689803 crc:27e40735
epr-11324.ic103 with 131072kb
sha1:922032264d469e943dfbcaaf57464efc638fcf73 crc:9742b552
epr-11325.ic99 with 131072kb
sha1:c4932e2590b10d54fa8ded94593dc4203fccc60d crc:b9e98ae9
epr-11326.ic95 with 131072kb
sha1:3ecf315a0e6b3ed5005f8bdcb2e2a884c8b176c7 crc:29198403
epr-11327.ic91 with 131072kb
sha1:c73c23bab949041242302cec13d653dcc71bb944 crc:deae90f1
epr-11328.ic104 with 131072kb
sha1:526549ce9112754c82743552eeebec63fe7ad968 crc:da39e89c
epr-11329.ic100 with 131072kb
sha1:7ce10a94bce67b2d15d7b576b0f7d47389dc8948 crc:31b20257
epr-11330.ic96 with 131072kb
sha1:b6fea17392b7821b8b3bba78002f9c1604f09edc crc:aa7c70c5
epr-11331.ic92 with 131072kb
sha1:c296ff222d156d3bdcb42bef321831f502830fd6 crc:3a2c042e
epr-11390.ic20 with 131072kb
sha1:b809b0b7dabd5cb29f5387522c6dfb993d1d0271 crc:ed988fdb
epr-11391.ic29 with 131072kb
sha1:54635d6c4cc97cf4148dcac3bb2056fc414252f7 crc:12523bc1
epr-11392.ic105 with 131072kb
sha1:c03a05ba521f654db1a9c5f5717b7a15e5a29d4e crc:b4a382f7
epr-11393.ic101 with 131072kb
sha1:6fd09f775e7e6cad8078513d1af0a8ff40fb1360 crc:525e2e1d
epr-11394.ic97 with 131072kb
sha1:424510153a91902901f321f39738a862d6fba8e7 crc:5f2783be
epr-11395.ic93 with 131072kb
sha1:15a86071a105da40ec9c0c0074e342231fc030d0 crc:90775579
epr-11396.ic17 with 65536kb
sha1:c230fe7241a1f13ca13506d1492f348f506c40a7 crc:d37b54a4
epr-11405.ic58 with 131072kb
sha1:4c032db4752dfb44dba3def5ee5377fffd94b79c crc:e057dd5a
epr-11406.ic63 with 131072kb
sha1:098b2ae30c4aafea35222369d60f8e89f87639eb crc:c6b994b8
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Mission 660

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Final Star Force

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Super-X

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Fever SOS

Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Thunder Blade (c) 1987 Sega.

Taking control of a heavily-armed battle chopper, the player must battle through a variety of both overhead and 'into-the-screen' 3-D stages.

Each stage is packed with a mixture of enemy choppers, planes, tanks, boats and static gun emplacements, all intent on bringing Thunder Blade crashing to the ground.

The player's 'copter is armed with 2 different weapons; a rapid-fire machine gun and air-to-ground missiles - both of which have unlimited ammunition.

The first half of every stage begins with a top-down, vertically-scrolling section, before switching to an 'After Burner-esque', into-the-screen section.

Thunder Blade consists of four stages, which are as follows :
* Stage 1 : The game begins in a skyscraper-packed city. Enemies consist of rival choppers, jets, and ground-based tanks and gun emplacements. The level ends over the sea, with the player facing a huge and heavily-armed battleship.
* Stage 2 : This stage begins with the player navigating a desert canyon, before switching to the into-the-screen view and taking the player through a number of stalactite-packed and densely populated caves. A huge ground-based tank awaits the player at the end of the stage.
* Stage 3 : This begins in a river canyon, before moving on to a rain-forest river network. As well the the usual line-up of enemies, heavily-armed boats are introduced. the end-of-level battle takes place in the skies as the player attempts to destroy a massive jet fighter.
* Stage 4 : The 4th and final stage begins with a repeat of the first stage's city level, only this time the action takes place at night. The second half of this stage takes the player deep into an industrial complex, eventually leading to an end-of-game showdown with a massive and heavily-armed gun emplacement.

- TECHNICAL -

[Upright model]
Sega X Board hardware
Game ID: 317-0056

Main CPU : (2x) Motorola 68000 (@ 12.5 Mhz)
Sound CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : Yamaha YM2151 (@ 4 Mhz), Sega (@ 4 Mhz)

Players : 1
Control : stick, throttle
Buttons : 2

- TRIVIA -

Released in December 1987.

Also released as "Thunder Blade [Deluxe Sit-Down model]".

Despite bringing nothing new or original to the shoot'em up genre, Thunder Blade was a huge commercial success for Sega. This was down to the superb and innovative use of their breathtaking sprite-scaling graphics technology - used to such stunning effect in "Out Run", "Super Hang-on", "After Burner", etc. The way Thunder Blade constantly switched between overhead and into-the-screen levels was smooth and flawless and helped to disguise the otherwise unremarkable game-play.

Pony Canyon released a limited-edition soundtrack album for this game (G.S.M. SEGA 1 - D28B0002) 07/07/1988.

- STAFF -

Music by : Koichi Namiki

- PORTS -

* Consoles :
Sega Mega Drive (1988, "Super Thunder Blade")
Sega Master System (1988)
Sega Mega Drive (199?, "MegaGames 3in1 Vol 3")

* Computers :
Amstrad CPC (1988)
Atari ST (1988)
Commodore 64 (1988)
Commodore Amiga (1988)
NEC PC-Engine (1988)
Sinclair ZX Spectrum (1988)
Amstrad CPC (1989, "Coin-Op Hits")
Sharp X68000 (1990)

* Others :
Tiger LCD Handheld Game (1988) : Features 99 levels of play as you pilot your craft to battle!

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=2885&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 FF80F0 00000009 FFFFFFFF Infinite Credits
00000301 29C081 00000003 FFFFFFFF Select Starting Stage Set on displayed "STAGE x" screen
00000501 29C083 00000003 FFFFFFFF Select Starting Stage (Only Display) Set on displayed "STAGE x" screen
00000000 29C0A5 00000002 FFFFFFFF Infinite Training Time Just turn the cheat OFF when you've had enough training (To turn training ON and OFF see the DIP SWITCH menu)
00000000 29C09B 00000007 FFFFFFFF Infinite Lives
00000000 29E100 00000008 00000008 Invincibility
00010020 29E178 0000000F FFFFFFFF Invincibility (2/2)
00100000 29C0A8 00000999 FFFFFFFF Always Maximum Hits
00000000 282120 0000000B FFFFFFFF Always Fastest Speed
00000000 282120 0000002B FFFFFFFF Always Turbo Speed
00000000 282161 00000000 FFFFFFFF Rapid Fire - Cannon

Credit Pugsy's MAME Cheat file
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