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Time Pilot '84 (set 1)

 
Arcade
Arcade
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Time Pilot '84 (set 1)

| 1984
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Notes:
Release type:
Developer: Konami
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
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System/ConversionClass:
SoundMix: Mono
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Game Awards Nominations:
Game Awards Won:
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Avg. Playtime:
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Time Pilot '84 - Further Into Unknown World (c) 1984 Konami.

Time Pilot '84 is an eight-way scrolling shoot 'em up and is the sequel to 1982's 'Time Pilot'. As with the prequel, the game's stages are set over different periods in time. Players must destroy a set number of enemy ships, after which an end-of-level guardian appears. Once this is destroyed the player's ship warps to the next stage.

The player's ship is armed with both a forward-firing gun and an infinite number of homing missiles. Each stage consists of both green and metallic enemies, the green enemies can be destroyed with the standard gun, but both metallic enemies and the end-of-stage guardian can only be killed with homing missiles. As the player's ship gets close to a metallic enemy, a "lock-on" square will appear over it, fired homing missiles will then follow and hit the enemy.

Unlike the prequel, which displayed the year in which each level was set, the time periods of 'Time Pilot '84' are indicated by new enemies and different backgrounds.

- TECHNICAL -

This title was usually sold as a conversion kit. There were only a few hundred dedicated cabinets made. It used the Konami Standard harness, and required a vertical monitor. The marquee showed a yellow Time Pilot '84 logo on a red space background. The side-art consisted of a huge sticker that showed a complicated space scene. Side-art like that rarely holds up very well, so most machines will probably be missing it altogether. The control panel featured a single joystick with 2 fire buttons off to the right (along with START buttons and game instructions).

Game ID : GX388

Main CPU : (2x) M6809 (@ 1.5 Mhz)
Sound CPU : Zilog Z80 (@ 3.579545 Mhz)
Sound Chips : (3x) Texas Instruments SN76496 (@ 1.789772 Mhz), (3x) RC (@ 1.789772 Mhz)

Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 60.00 Hz
Palette colors : 256

Players : 2
Control : 8-way joystick
Buttons : 2 (GUN, MISSILES)

- TRIVIA -

Time Pilot '84 was released in June 1984.

A Time Pilot '84 unit appears in the 1986 movie 'Maximum Overdrive'.

- TIPS AND TRICKS -

* On the first level, head directly to the right. After a couple of screens, you'll see an unusual 'V' formation of silver ships that resemble craft in "Time Pilot", heading up or down. This easy-to-kill formation gives you 8,000 points, a good start to the game.

* The biplane from the original "Time Pilot" also makes a cameo appearance in TP84. To find it, fly right to the water and harbor area. Then turn vertically up the screen. When the biplane appears (over water), hit it with a missile, and you are rewarded with a free player!

- SERIES -

1. Time Pilot (1982)
2. Time Pilot '84 - Further Into Unknown World (1984)

- PORTS -

* Computers :
Commodore C64 [US] [EU] (1985) "Space Pilot II"

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=2907&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 57D0 00000005 FFFFFFFF Infinite Lives
21800000 F46E 00000000 FFFFFFFF Invincibility
21810000 F4B3 00000000 FFFFFFFF Invincibility (02/10)
21810000 F4FD 00000000 FFFFFFFF Invincibility (03/10)
21810000 F547 00000000 FFFFFFFF Invincibility (04/10)
21810000 F588 00000020 FFFFFFFF Invincibility (05/10)
21810000 F5C4 00000000 FFFFFFFF Invincibility (06/10)
21810000 F609 00000000 FFFFFFFF Invincibility (07/10)
21810000 F64E 00000000 FFFFFFFF Invincibility (08/10)
21810000 F698 00000000 FFFFFFFF Invincibility (09/10)
21810000 F6E2 00000000 FFFFFFFF Invincibility (10/10)
00000000 57BE 00000000 FFFFFFFF Rapid Fire - Shot
00000000 57BF 00000000 FFFFFFFF Rapid Fire - Missile

Credit Pugsy's MAME Cheat file
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