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Wardner (World)

| 1987

Release type:
Units produced: [Toaplan] Taito Corporation Japan
Controls/Input Device: Control(joy8way), Buttons(4)
Number of Players: 2
More Creator:
More Coder/Software:
License from/Copyright:
SoundMix: Mono
More Graphics/Artwork:
More Music/Sound:
Acting Talent involved:
More Machine Details:
More System Details:
Game Awards Nominations:
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Title a.k.a.:
Avg. Playtime:
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MAME folder name: wardner

Display: raster 320x240 @ 56.00Hz (56.00 pixclock)
Sound: 1 channels

Emulated in MAME via driver wardner.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 1792; Savestate: supported

82s123.b21 with 32kb
sha1:b0cb911f9c81f6088a5aa8760916ddae1f8534d7 crc:f72482db
82s123.c6 with 32kb
sha1:5055362710c0f58823c05fb4c0e0eec638b91e3d crc:bc88cced
82s123.f1 with 32kb
sha1:506ef2c8e4cf45c256d6831a0a5760732f2de422 crc:4fb5df2a
82s129.b18 with 256kb
sha1:55cafb5b2551b80ae708e9b966cf37c70a16d310 crc:a50cef09
82s129.b19 with 256kb
sha1:1c06a1ef1b6a722794ca1d5ee2c476ecaa5178a3 crc:24e7d62f
82s131.1a with 512kb
sha1:76964fa9ee89a51cc71904e08cfc83bf81bb89aa crc:50452ff8
82s131.2a with 512kb
sha1:8fd278748ec89d8ebe2d4f3bf8b6731f357ddfb3 crc:ac843ca6
82s131.3a with 512kb
sha1:b9f7be13cbd90a17fe7d13fb7987a0b9b759ccad crc:712bad47
82s131.3b with 512kb
sha1:2f4a1c1afba6a362dc5774a82656883b08fa16f2 crc:9dfffaff
82s137.1d with 1024kb
sha1:33589665ac995cc4645b56bbcd6d1c1cd5368f88 crc:cc5b3f53
82s137.1e with 1024kb
sha1:826add3ea3987f2c9ba2d3fc69a4ad2d9b033c89 crc:47351d55
82s137.3d with 1024kb
sha1:5211ec4605894727747dda66b70c9427652b16b4 crc:70b537b9
82s137.3e with 1024kb
sha1:48459037c3b865f0c0d63a416fa71ba1119f7a09 crc:6edb2de8
b25-01.rom with 65536kb
sha1:646192a2e89f795ed016860cdcdc0b5ef645fca2 crc:42ec01fb
b25-02.rom with 65536kb
sha1:8b6ad72848d03c3d4ee3acd35abbb3a0e678122c crc:6c0130b7
b25-03.rom with 65536kb
sha1:2f4be81afdf200586bc44b1e94553d84d16d0b62 crc:b923db99
b25-04.rom with 65536kb
sha1:75bd19e504433438b85ed00e50e85fb98eebf4de crc:8059573c
b25-08.rom with 32768kb
sha1:90d686094eac6e80caf8e2cf90c00bb41a0d26e2 crc:883ccaa3
b25-09.rom with 32768kb
sha1:67c0f4b7ab303341d5481c4024dc4199acb7c279 crc:585411b7
b25-10.rom with 32768kb
sha1:541e579664d583fbbf81111046115018fdaff073 crc:b9a61e81
b25-11.rom with 32768kb
sha1:d65e0db7756ebe6828bf637a6c915bb06082636c crc:d6ebd510
b25-12.rom with 32768kb
sha1:e2e62d95a3f240664b5e0ac0f163a0d5cefa5312 crc:15d08848
b25-13.rom with 32768kb
sha1:7fc1809618f2432c9ec6eb33ce57a5faffd44974 crc:be21db2b
b25-14.rom with 32768kb
sha1:60f4ab2582a924defb5241ab367826ae1f4b3f5e crc:5a2aef4f
b25-15.rom with 32768kb
sha1:7e4d77f8725fa30d4d65e811d10e0b2c00b23cfe crc:cdd2d408
b25-16.rom with 32768kb
sha1:15ae8c0bb16a20bee14e8d80d81c249404ab1463 crc:e5202ff8
b25-18.rom with 65536kb
sha1:16fa44b75f4a3a5b1ff713690a299ecec2b5a4bf crc:9aab8ee2
b25-19.rom with 65536kb
sha1:06ea1b1d6e2e6326ceb9324fc471d082fda6112e crc:95b68813
wardner.05 with 16384kb
sha1:648b97f1ec30d46e40e60eb13159b4f6f86e9243 crc:79792c86
wardner.06 with 16384kb
sha1:e4b38e21c101a28a8961a9fe30c9cb10919cc148 crc:0ed848da
wardner.07 with 16384kb
sha1:86b9eab87f8d5f68fda500420f4ed61331089fc2 crc:1392b60d
wardner.17 with 32768kb
sha1:f0a09557150e9c1c6b9d8e125f5408fc269c9d17 crc:c5dd56fd
wardner.20 with 32768kb
sha1:1fb2883d74d10350cb1c62fb58d5783652861b37 crc:347f411b
Mameinfo.dat entry:
0.37b10 [Yochizo]


- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.

LEVELS: 8 (restarts once)

Other Emulators:

* FB Alpha


* Raine

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Mars Matrix: Hyper Solid Shooting

Romset: 2016 kb / 8 files / 457.8 zip

Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Wardner (c) 1987 Taito Corp.

Two young children, Pyros and Erika, have unexpectedly strayed into a wonderland called 'Wardner's Forest'. Upon entering the magical forest, the young girl is changed into a crystal ball by evil warlock and ruler of the forest, 'Wardner'. She is taken to a secret place deep inside the woods. The brave young Pyros, armed only with a magical flame as a weapon, sets out to rescue his female companion from the clutches of the evil Wardner and bring her safely home.

At the end of every level, Pyros enters a shop. The player can use any gold that has been collected on route to buy useful items; such as extra health, time and more powerful weapons. Wardner is an accomplished and playable platform game with smooth, colourful graphics and finely honed gameplay.


Game ID : TP-009

Board Number : M6100286B
Prom Stickers : B25

Main CPU : Zilog Z80 (@ 6 Mhz), Zilog Z80 (@ 3.428571 Mhz), TMS32010 (@ 3.5 Mhz)
Sound Chips : YM3812 (@ 3.428571 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 2


Developed by Toaplan.

Released in December 1987.

This game is known in Japan as "Wardner no Mori [TP-009]" (translates from Japanese as Wardner's Forest) and in US as "Pyros".

Toaplan released a limited-edition soundtrack album for this game (Tatsujin : Toaplan Game Music Scene One - H24X-10005) on 25/06/1989.


This trick will allow players to get the cape on the first level without the risk of losing a life. Stand next to the hole where the cape is, then hold DOWN and slowly tap the joystick to the RIGHT. If done correctly, Pyros should slowly inch his way underneath the two platforms and can then grab the cape without any problem.


Music composed by : Ree Ohta


* Consoles :
NES ("Pyross")[Unreleased Prototype]
Famicom Disk System
Sega Mega Drive (1991)


Edit this entry: http://www.arcade-history.com/?&page=detail&id=3139&o=2

Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000020 72BC 00000059 FFFFFFFF Infinite Time
00000000 71B9 0000000A FFFFFFFF Infinite Lives
00000000 71BC 00000001 00000001 Always have the Magic Mantle
00000000 71BC 00000002 00000002 Always have the Mystery Clock
00000000 71BC 00000004 00000004 Always have the Fairy
00000000 71BC 00000008 00000008 Always have the Silver Key
00000000 71BC 00000010 00000010 Always have the Gold Key
00000000 71BC 00000040 00000040 Always have the Needle & Darn
00000000 71BC 0000005F 0000005F Always have All above items
00000000 71BA 00000070 FFFFFFFF Always have Max Firepower
62000000 0000 00000000 00000000 Select Sword
00010000 71BB 00000000 FFFFFFFF Flames Sword
00010000 71BB 00000001 FFFFFFFF Star Sword
00010000 71BB 00000002 FFFFFFFF Moon Sword
00010000 71BB 00000003 FFFFFFFF Solar Sword
60000000 0000 00000000 00000000 ------------------------------------------
60000000 0000 00000000 00000000 It is best not to use these Get and lose
60000000 0000 00000000 00000000 cheats with the Always have type cheats.
60000000 0000 00000000 00000000 ------------------------------------------
00000001 71BC 00000001 00000001 Get the Magic Mantle Now!
00000001 71BC 00000002 00000002 Get the Mystery Clock Now!
00000001 71BC 00000008 00000008 Get the Silver Key Now!
00000001 71BC 00000010 00000010 Get the Gold Key Now!
00000001 71BC 00000040 00000040 Get the Needle & Darn Now!
00000001 71BC 0000005F 0000005F Get All items Now!
00000001 71BC 00000000 00000001 Lose the Magic Mantle Now!
00000001 71BC 00000000 00000002 Lose the Mystery Clock Now!
00000001 71BC 00000000 00000008 Lose the Silver Key Now!
00000001 71BC 00000000 00000010 Lose the Gold Key Now!
00000001 71BC 00000000 00000040 Lose the Needle & Darn Now!
00000001 71BC 00000000 0000005F Lose All items Now!
00000000 71BE 00000099 FFFFFFFF Gold always = 99990
00010000 71BF 00000099 FFFFFFFF Gold always = 99990 (2/2)
00000001 71BE 00000099 FFFFFFFF Gold = 99990 Now!
00010001 71BF 00000099 FFFFFFFF Gold = 99990 Now! (2/2)

Credit Pugsy's MAME Cheat file